--- title: "VoIP Glossary - Know Your Terms" slug: "voip-glossary-know-your-terms" updated: 2025-08-12T15:04:14Z published: 2025-08-12T15:04:14Z canonical: "docs.ucstack.io/voip-glossary-know-your-terms" stale: true --- > ## Documentation Index > Fetch the complete documentation index at: https://docs.ucstack.io/llms.txt > Use this file to discover all available pages before exploring further. # VoIP Glossary - Know Your Terms **Analog audio signals** Analog audio signals transmit voice data over telephone lines by modulating the frequency of sound waves to replicate pitch accurately. This same principle applies to radio wave transmissions. **ATA (Analog Telephone Adaptor)** An ATA is a hardware device that connects traditional telephones to the internet via a high-speed broadband connection. It converts analog voice signals into IP packets, supplies dial tone, and manages call setup. **Audio encoding** The ITU has standardized multiple audio codecs for H.323, all compatible with SIP (which is codec-agnostic). Key codecs include: - G.711 – 3 kHz audio encoded at 64 kbps, using PCM (the standard for traditional telephone networks). - G.722 – High-quality 7 kHz audio at 48, 56, or 64 kbps. Lower-bitrate variants include G.722.1 (24/32 kbps) and G.722.2 (~16 kbps). - G.723.1 – Optimized for low-bitrate speech compression (5.3–6.3 kbps). - G.728 – 3.4 kHz audio at 16 kbps, using small packet sizes (0.625 ms) to minimize delay. - G.729 – A modern 8 kbps codec with 15 ms packet sizes. Variants G.729 and G.729A differ only in mathematical implementation. - Speex – Open-source, patent-free, variable-bitrate (2.15–44.2 kbps). - GSM6.10 – Open-source at 13.3 kbps, though currently under patent dispute. **Audio Menu** A recorded phone menu offering verbal choices, commonly used in automated attendants, IVRs, and fax-on-demand systems. Users respond via voice commands or touch-tone inputs. **Audio Response Unit (ARU)** A computer telephony system using voice store-and-forward technology. Passive ARUs play pre-recorded messages, while interactive ARUs respond dynamically to caller input. **Audio Teleconferencing** Originally reliant on PBX conferencing circuits, early teleconferencing suffered from voice degradation and limited capacity. Dedicated conference bridges improved quality but required operator intervention. Modern PC-based systems allow self-managed conferences via touch-tone phones, email scheduling, or web browsers. Emerging solutions enable endpoints to handle mixing locally, eliminating centralized servers. **Bandwidth** The data transmission capacity of a communication channel, measured in bits per second (bps) for digital signals or Hertz (Hz) for analog. It can also refer to the range of frequencies a signal occupies. **Call Duration** The elapsed time from when a phone goes off-hook to when it is hung up after a call. **Circuit-Switched Networks** Used since 1878, these networks establish dedicated point-to-point connections for each call, limiting efficiency since no other traffic can share active switches. **Client (Softphone Client)** Software installed on a user’s device to enable internet-based calling. **Call Hunting** A feature that redirects inbound calls past busy signals or through multiple numbers until answered. **Class 5 (Telephony) Switch** A local telephone exchange providing dial tone, calling features, and digital services to subscribers. In SIP/VoIP/IMS networks, IP-based Class 5 switches (or Class 5 Application Servers) play a key role. **Clipping** The loss of speech segments, causing parts of words to drop out. **Cloud PBX** A hosted PBX service delivered over the internet (e.g., via AWS, Azure). Features: - Scalability: No on-premise hardware. - Remote management: Administered via web portals. - Integrates with SIP trunks, CRM tools, and UCaaS platforms. **Codec** Short for Compressor-Decompressor or enCOder/DECoder, a codec transforms data streams for transmission, storage, or encryption. Essential for videoconferencing and streaming media. **Compression** Reducing data size for efficient storage or transmission, particularly useful for large audio, video, and graphics files. **Conference Bridge** A device connecting multiple callers, with features like noise balancing, voice-activated muting, and touch-tone rejection. VoIP bridges use SIP/Megaco for control and RTP for media transport. **Data Compression** Shrinking files by identifying binary patterns, reducing bandwidth and storage needs. Effective compression can cut data to 40% of its original size (up to 90% for graphics). **Dial-Tone Delay** The lag (in milliseconds) between lifting a handset and hearing a dial tone. **DNS (Domain Name System)** Translates domain names into IP addresses. Recent additions like SRV/NAPTR and ENUM records support SIP/VoIP. **Dual-Tone Multifrequency (DTMF)** The touch-tone dialing system, assigning unique dual-frequency pairs to each key for easy detection. **E.164** The international numbering format for phone numbers (e.g., +1 555 123 4567). Critical for VoIP and PSTN interoperability. **Echo Cancellation** A feature to eliminate echo in voice calls caused by signal reflections. Critical for VoIP and audio conferencing. **Emergency 911 Calls** A North American emergency number routed to dispatchers for police, fire, or medical assistance. **ENUM (E.164 Number Mapping)** A DNS-based system that maps E.164 phone numbers to internet addresses (e.g., SIP URIs), enabling direct VoIP routing without PSTN gateways. **Fax over IP (FoIP)** Sending faxes over IP networks using protocols like T.38 to ensure reliability. **Find-Me/Follow-Me** A call-routing feature that rings multiple devices (e.g., cell, home, office) simultaneously. **Frame Relay** A packet-switching method using bandwidth on demand, capable of voice transmission with proper management. **Full Duplex** Simultaneous two-way communication without quality loss. **Gateway (VoIP)** Converts PSTN voice/fax calls to IP packets in real time. **H.323** An ITU standard for real-time voice/video conferencing over IP, supporting media gateways for packet conversion. **High-Availability** Designs ensuring constant system access, often using failover clusters. **Interactive Voice Response (IVR)** A phone-based system where callers interact via touch-tone or voice commands to query databases, hear synthesized responses, or update records. **Internet** The global network combining academic, government, and commercial subnetworks, serving as the backbone for the World Wide Web. **Internet Congestion** Slowdowns caused by excessive data on low-bandwidth or high-latency networks, leading to packet loss and degraded service. **Internet Telephony (IP Telephony)** Voice transmission over the internet, involving: - Client-side voice digitization. - Internet-based packet routing. - IP address lookup for connection. - PSTN gateways for phone-to-internet calls. **IP (Internet Protocol)** Defines data packet routing between sources and destinations. **IP Address** A unique identifier for devices on a network, either static or dynamically assigned. **IP Mapping** Geolocating IP addresses for network management. **IP Phone (VoIP/SIP Phone)** A device converting voice to digital packets for internet calls, supporting protocols like SIP/H.323 and codecs like G.711/H.261. **ISP (Internet Service Provider)** A business offering internet access, hosting, and related services. **ITU (International Telecommunication Union)** A UN-affiliated body setting global telecom standards. **Jitter** Signal timing fluctuations due to delayed/early packet arrivals. **Kbps (Kilobits per Second)** A data transfer rate metric (1 Kbps = 1,000 bits/sec). **Lag** Delays in data round-trip times, often from network or processing inefficiencies. **Latency** The delay between a data request and its fulfillment. **Mean Opinion Score (MOS)** A subjective 1–5 scale rating voice quality. **Messaging** Store-and-forward systems (e.g., voicemail, fax mail) for asynchronous communication. **NANP (North American Numbering Plan)** The system governing area codes and phone numbers in the U.S., Canada, and nearby regions. **NAT (Network Address Translation)** A method to map private IP addresses to a public IP (e.g., in home routers). Can cause issues for SIP/VoIP without STUN/TURN servers. **Opus Codec** A high-efficiency, low-latency audio codec for VoIP and streaming. Supports variable bitrates (6–510 kbps) and dynamic adjustment to network conditions. **Packet** A data unit containing payload, origin/destination details, and synchronization data, routed dynamically across networks. **Packet Loss** Data packets dropped due to congestion or errors. **Packet Switching** Efficient data transmission via routed packets, adaptable for voice/video on high-speed networks. **PBX (Private Branch Exchange)** A business phone system managing internal/external calls, evolving to support automated attendants. **Peer-to-Peer (P2P)** Decentralized networks where nodes act as both clients and servers. **POP (Point of Presence)** A carrier’s local network junction, or an email retrieval protocol. **POTS (Plain Old Telephone Service)** Basic analog phone service. **Protocol** Rules governing data transmission, including error handling and compression. **PSTN (Public Switched Telephone Network)** The global circuit-switched phone network. **QoS (Quality of Service)** Network performance metrics like delay and uptime. **Real Time** Minimally delayed communication (e.g., live calls). **Router** A device directing data packets between networks. **Sample Rate** Audio samples per second (Hz/kHz), determining bandwidth. **Service Provider** An entity offering and maintaining application services. **SIP (Session Initiation Protocol)** An IETF standard for interactive sessions (voice, video, messaging). **SIP Phone** A phone using SIP for internet calls, often with voicemail/blocking features. **SIP Trunking** A virtual alternative to traditional phone lines, using SIP to connect a PBX to the PSTN via the internet. Benefits: - Cost-effective: Eliminates physical PRI lines. - Flexible: Supports concurrent calls over a single connection. **Softphone** Software enabling calls via PCs/mobile devices with headsets. **Softswitch** Software replacing hardware switches at circuit-packet network junctions. **STUN/TURN/ICE** Protocols to help VoIP devices traverse NAT/firewalls: - STUN: Discovers a device’s public IP. - TURN: Relays media if direct connection fails. - ICE: Combines STUN/TURN for optimal routing. **TCP (Transmission Control Protocol)** A core internet protocol ensuring reliable data delivery. **Telephony** Telephony refers to the technology and systems used for voice communication over distances, traditionally via analog signals transmitted through physical networks like the PSTN (Public Switched Telephone Network) **UCaaS (Unified Communications as a Service)** Cloud-delivered services combining VoIP, video conferencing, messaging, and collaboration tools (e.g., Microsoft Teams, Zoom Phone). **Virtual Phone Number** A telephone number not directly tied to a physical line. Features include: - Cloud-based routing (e.g., forwarding to mobile, desk phone, or VoIP client). - Global availability (e.g., local numbers in foreign countries). - Used for IVR systems, call centers, and privacy protection. **VoIP (Voice over Internet Protocol)** Technology for transmitting voice calls over IP networks (e.g., the internet) instead of traditional PSTN. Key traits: - Uses codecs (e.g., G.711, Opus) to compress/decompress audio. - Relies on protocols like SIP, RTP, and WebRTC. - Enables features like video conferencing, instant messaging, and call analytics. **WebRTC (Web Real-Time Communication)** An open-source framework enabling browser-based voice/video calls and data sharing without plugins. Integrates with SIP and VoIP systems. **Wi-Fi (Wireless Fidelity)** A wireless networking technology that allows devices to connect to a local area network (LAN) using radio waves. Commonly used for VoIP calls, internet access, and data transfer without physical cables. Operates under IEEE 802.11 standards (e.g., Wi-Fi 6/802.11ax).